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Old Aug 19, 2008, 03:53 PM // 15:53   #21
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Heh, why not? Could be fun, especially if these deaths don't count. Could easily practice individual stuff without typical "scrimmage". I'm thinking something like the Lineage 2 duel system mixed with Diablo2-like hostile/non-hostile part. Just that unlike D2, you need the other's permission to kick their butt.

/signed
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Old Aug 19, 2008, 04:04 PM // 16:04   #22
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/signed because...

Well I can't think of a rational reason.
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Old Aug 19, 2008, 04:09 PM // 16:09   #23
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/signed


sounds like a ton of fun
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Old Aug 19, 2008, 04:18 PM // 16:18   #24
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/signed
sounds fun
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Old Aug 19, 2008, 04:20 PM // 16:20   #25
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lol. Sounds like it could be interestingly fun. :P
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Old Aug 19, 2008, 04:22 PM // 16:22   #26
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/signed

And allow PvE skills

Two players face each other and cast Ebon Vanguard Sniper Support until one hits the high damage shot
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Old Aug 19, 2008, 04:43 PM // 16:43   #27
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/unsigned.

We have scrimming, which is exactly the same as what you are saying. PvP, in a guild hall. Secondly, I don't want people annoying me while I'm in my GH saying FIGHT ME NOOB /hostile while I'm minding my own business. Yes I know I have to consent with /hostile, but really, this is why we scrim.
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Old Aug 19, 2008, 05:13 PM // 17:13   #28
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I can't see anybody saying "fight me noob." That sounds more a guild member problem than an actual concern.
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Old Aug 19, 2008, 07:04 PM // 19:04   #29
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If deaths there do not count, I won't mind, but remember that you can attack only in battle areas like explorables and arenas. So an explorable version for the the guild hall, or make this work in the scrimmage version of the guild hall.
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Old Aug 19, 2008, 07:11 PM // 19:11   #30
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So, the "Hostile" system from D2? I didn't really like it in D2, I don't think I'd like it a whole lot in GW. Scrimmage should suffice to the point where this isn't really needed.

/unnecessary
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Old Aug 19, 2008, 08:13 PM // 20:13   #31
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Just for fun. It's a nice alternative to scrimmages IMO.

/signed
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